• Base Of Innovative Generation.
  • Positioning on a circle facing center
  • Particles with depth of field
  • Tween Rotating Planes To You
 
 
  • Base Of Innovative Generation.

    What is the next BIG thing?

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  • Positioning on a circle facing center

    How to position planes with faces looking at center? Check it out! ;-)

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  • Particles with depth of field

    I’ve seen Mr.Doobs’ depth field made with planes in Papervision Beta 1.7 and since the latest trunk has particle classes I wanted to play around and see if it works better. I can’t see any improvement in framerate though. Maybe I’m doing something wrong, but I have no time left to play around. If you would do something different drop me a line, anyway have fun with the code.

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  • Tween Rotating Planes To You

    One of the challenges I faced working on my latest project was, to bring planes from constantly rotating container to front and return them to their initial position. With a little math magic and quaternions all the rotations were tweening like they should.

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